Scope
Scope stores a View factory as an independent recomposition boundary.
Most application code should use [[huxerui::scope]], which generates this boundary automatically while preserving natural function syntax.
Prefer generated scope syntax
Section titled “Prefer generated scope syntax”[[huxerui::scope]]View Counter() { auto count = UseState(0); return Column { Text::Format("Count: {}", count), Button("Increment").OnClick([count] { count += 1; }), }.With(Spacing(12.0F));}Bind an existing factory
Section titled “Bind an existing factory”Explicit construction is useful when a factory is already available as a value:
Scope(content_factory)The variadic constructor binds a compatible factory and copyable arguments without requiring an application-authored forwarding lambda:
Scope(ProfilePage, user_id)Own scoped lifetime
Section titled “Own scoped lifetime”State, event hubs, task scopes, and lifecycle registrations belong to the scope that creates them.
Do not add scopes to every helper function; stateless composition should stay an ordinary function returning View.
Scope adds no semantic role of its own; its returned child supplies the semantic subtree.
Scope(std::function<View()> factory).Scope(Factory&& factory, Arguments&&... arguments)for a compatible view factory.- Preferred declaration syntax:
[[huxerui::scope]] View Component(...).
Read Composition and identity before introducing explicit scope boundaries or keys.

